Download Notepad++ or similar alternative.There are a lot of compelling reasons to use layouts, and they aren’t actually that hard to learn! Getting Started: Workflow Some visual aspects, like effects when you mouse over dialog items, which would previously require a trigger with a mouse-over activation event, can be done purely with layouts which makes them more responsive. There are also properties and frame types you simply cannot change or create via triggers, and cool animations or state-groups only possible with layouts. For minor changes, like adjusting the size and positioning of items, you can actually refresh your changes in the game live, instead of relaunching the map every time you want to see the smallest change. Aside from the fact that typing (or copy+pasting) XML is faster than using the trigger editor, the ability to do things like create your own templates greatly increases the speed and convenience of using layouts.
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